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there should be a screencap meme where people take pics of Disney movies and then draw in location-appropriate Organization members
Xigbar fooling around in the background of Mulan during the parade, eating fried food on a stick
Luxord in Wonderland, sitting in one of the chairs at the Unbirthday Party with Alice and the others
the ballroom dance scene of Beauty and the Beast with disgruntled Xaldin on the sidelines, looking like the unimpressed Russian judge at an Olympic event
27. Days or COM?
This is by far the easiest question to answer out of these three and it is still hard. Days is my favorite game in the series, so it wins, is the simple answer.
I think they are together the darkest, most tragic games, the smartest plotted games (I had the most fun unraveling the plot, that is) and they both dealt with characters that I came to love fantastically. They were also both long games with a lot of story, even for having a smaller focus than the more sweeping titles.
The easiest way that Days pulls ahead of CoM is gameplay. I really, really dislike the CoM battle system. It was so frustrating to play on the GBA that after losing to I think Vexen of all people over and over again, because I am dyscalculic and can’t read numbers fast enough for shit, I just went and downloaded a video file someone had put together of all the dialogue scenes. (at least in TWEWY you could let the computer take over when numbers started to make no sense.)
The other way I think Days pulls head is that CoM was a real mystery when it came out, and is still largely about mystery and hiding things, where as Days is about revealing things, which I really like. I love that both of these games went for depth rather than scope, but I think, especially when if first came out, CoM didn’t do as well with the idea as Days. Both suffered a bit on repetitiveness, but I wouldn’t trade that for shorter games.
Character wise, Days might sneak ahead because Xion just gets more time than Namine and we do get a few Riku scenes, whereas we get no Roxas scenes in CoM, but you can’t have one Axel without the other.
So Days, but mostly because CoM lost for trying to be so damn mysterious and for making me fight with number cards.
(so that’s it for these. you can ask me more this or that style questions from this list or I guess make up your own. My life is still kinda like the trickmaster fight in re:coded so I’m playing things by ear as far as any more long posts go. Thanks again to everyone who reads, likes and reblogs these silly rants.)
Kingdom hearts, the story of a boy trying to figure out why he’s 6 different people
10. Riku or Axel?
Oh, anon, why do you do this to me. Short answer? Riku is my number one favorite character ever. Of all time. He is really important to me personally, and as a writer and a fan. So he is always going to win. But boy is Axel a close second. Because the first one is so long I am going to give you a short answer, more on why Axel loses then why Riku has won so much space in my heart. Basically, we have gotten to see Riku grow and change more. Axel’s situation has changed a lot, and who he has to be to respond to that, and what that situation forces him to become, (as is often the case with Kingdom Hearts, rather literally as well as metaphorically,) has changed a lot. But the Lea at the end of KH:3D is still very much the same Lea of BBS. With more baggage, a darker shade of red, and more hatred and anger, but all fueling the same kind of furiously burning fire, of nearly fanatical passion to just do the impossible, to meet some goal, reality and limits be damned.
But the Riku at the end of KH:3D and the Riku of BBS or KH1 are not the same. Riku has been transformed completely, he’s forged himself anew in a lot of important ways. As much as it pains me to think of him no longer being featured in the series, I think Riku is maybe the only character to really complete a classic heroes arc so far. He’s faced the gauntlet, his own inner demons, the foe from within and without, heck he’s even reconciled with a father figure or two. He’s really been reborn in the classical sense, and risen up higher from it. An true to form, returned in KH3D to where it all began a literal master of two worlds. Wow, I really need to hash out a post about Riku and the Hero’s Journey because it is kind of uncanny.
Even if the games do their damnedest to have him echo the same words in BBS and 3D, the feelings and sentiment are different. It isn’t about being the strongest and bravest and best anymore. It isn’t about chasing the horizon. Riku has learned that the horizon is just going to keep getting further out and next thing you know you are on the edge of the world or worse with no way back. He’s finally figured out that what saving people and protecting people is really about is being ready and being open and taking stock of what you have and what you know and what you can use. It’s not being fearless, but knowing when to act without that fear and when to listen to it. It’s wisdom tempered by deep caring and deep caring tempered by wisdom.
(one more of these to go so far. you can ask me more of these and I will try to answer them. My analyses might be a bit rusty, so I hope this was alright.)
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